The Rainbow Six Siege Y11S2.1 patch notes are the first balance pass for Operation System Override — Dokkaebi's reworked Jegeo Payload eats a hard cooldown, Thorn's limp is shortened, and a quartet of attackers gain utility back. Track the live Rainbow Six Siege season countdown for the Y11S3 rollover on September 1.
TL;DR — Balance pass: 2 nerfs (Dokkaebi Jegeo Payload 7s cooldown, Thorn limp 10s), 4+ buffs (Ash, IQ, Thatcher, Finka, Bulletproof Cameras). Biggest nerf: Dokkaebi Jegeo Payload spam removed. Biggest buff: attacker utility breadth. Meta impact: post-rework Dokkaebi shifts from constant pressure to timed engagements; intel-and-utility attackers regain influence.
Mechanics
- Dokkaebi — Jegeo Payload now has a 7-second cooldown, preventing chained activations and reinforcing timing and coordination nerf
- Thorn — Razorbloom Shell limp duration reduced to 10 seconds nerf
- Ash — utility effectiveness buffed alongside Sens, IQ, Finka, and Thatcher buff
- IQ — utility effectiveness buffed (electronic detection and scan-uptime improvements) buff
- Thatcher — utility effectiveness buffed (broader EMP coverage role) buff
- Finka — utility effectiveness buffed (Adrenal Surge role lifted) buff
- Bulletproof Cameras — improved utility effectiveness buff
Bug Fixes
- Dropped phones no longer emit a bright flashing light when viewed from different angles active
- Only Solid Snake can now pick up OSP Pouches dropped by fallen Operators active
- Defusers placed inside the Fortress' bathtub can now be picked up and defused when the wall tiles above are shot active
- Holding both lean buttons set to HOLD no longer causes audio distortion active
- Missing Denari voice-over dialogue restored across multiple Operator interactions active