The Diablo IV 3.0.4 patch notes ship a focused stability pass on Season 13: Season of Reckoning — closing several progression-blocking bugs in War Plans, plugging Greed is Good portal exploits, and stopping the Horadric Cube from consuming socketed Runes or Gems when recycling Unique items. No balance changes ship in this build. Track the live Diablo IV season countdown to the Season 14 transition.
TL;DR — Bug-fix patch (Build #72271): War Plan reward-claim disconnects no longer block progression; Greed is Good's Path of Coin no longer traps players; Horadric Cube no longer eats sockets on Unique recycles. Meta impact: none — no buffs, nerfs, or balance changes; Season 13 power floor is unchanged ahead of the Season 14 transition.
Mechanics
- War Plans — claiming rewards while disconnecting no longer blocks subsequent War Plan progression active
- Greed is Good (War Plan node) — the Path of Coin portal in Nightmare Dungeons no longer becomes inescapable after teleporting out and back; can no longer be activated multiple times per instance active
- Hellmouth (War Plan modifier) — Bloodwyrms in Helltide no longer deal massive damage without the Bound by Blood node active active
Bug Fixes
- Horadric Cube — recycling a Unique Item no longer destroys its socketed Runes and Gems active
- Horadric Cube — affix modification no longer incorrectly adds currencies active
- Horadric Cube — Horadric Dust tooltips show correct interaction instructions active
- Horadric Cube — Horadric Gem crafting options now reliably available at the Jeweler active
- Horadric Cube — transmuting armor no longer creates items unusable by the creator's class active
- Horadric Cube — certain quest progression checks now pass correctly active