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Valorant Update Patch 13.00 · June 24, 2026 Season ends Aug 19, 2026 →

Valorant Patch 13.00 Patch Notes

The Valorant Patch 13.00 patch notes open Season 2026 – Act 4 with one of the year's biggest updates — a sweeping Sentinel buff pass, faster Initiator c…

The Valorant Patch 13.00 patch notes open Season 2026 – Act 4 with one of the year's biggest updates — a sweeping Sentinel buff pass, faster Initiator cooldowns, and the new Summit map. Track the Valorant season countdown through Act 4.

TL;DR — Sentinel-wide buffs (Cypher, Killjoy, Veto, Sage, Deadlock) plus faster Initiator cooldowns; new map Summit joins the pool (Fracture and Pearl rotate out); Retake, a 3v3 pre-planted-Spike mode, launches as limited-time. Meta impact: Sentinels move from underused to competitively viable across ranked and Premier.

Weapons

  • Bandit — recovery reduced 0.45→0.4, tap efficiency raised 3→4, max pitch recoil lowered 4→3 nerf

Map

  • Summit added — new 5v5 Spike map set in a mountain training academy, three lanes and two sites with droppable walls; live in Competitive immediately with RR losses cut 50% for the first two weeks active
  • Map pool — Summit and Sunset in; Fracture and Pearl out active

Mechanics

  • Cypher — Trapwire windup cut 0.9s→0.7s buff
  • Killjoy — turret rate of fire +50%, Nanoswarm duration 4s→5s, Alarmbot move speed +50% buff
  • Veto — Interceptor reclaim cooldown 30s→20s, Crosscut usable area 24m→30m, arming time 1.5s→0.75s buff
  • Sage — Healing Orb self heal-over-time doubled 50→100 buff
  • Deadlock — GravNet cooldown 60s→50s buff
  • Sova, Fade, Skye, Breach, KAY/O — signature ability cooldown reduced 60s→50s buff
  • Gekko — ability cooldown after reclaiming buddies cut 20s→15s buff
  • Ranked — RR calculation adjusted to reduce win-streak "stuck" feeling; PC matchmaking now keeps both teams' average rank within one sub-tier active
  • Inbox — new client notification hub for gifting, Premier promos, RR refunds, report feedback, and Act info active

Events & Limited Time

  • Retake — 3v3 mode with the Spike pre-planted, first to 5 rounds, on Ascent, Bind, Haven, Summit, and Sunset event
  • Summit-only Swiftplay queue — 7-day limited rotation expired

Bug Fixes

  • Harbor — Reckoning debuff persistence issue fixed active
  • Killjoy — Nanoswarm voice-over issue fixed active
  • Viper — Pit smoke rendering anomalies fixed across multiple maps active

Sources

  1. Valorant full season changelog Hub
  2. Valorant live season timer Timer
  3. SeasonTimer.live editorial policy Policy